/*
 *   Copyright (C) 2008 - 2009  FireBalls
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

// includes
#include <string>
#include <SDL/SDL.h>

#include "../util/Global.h"
using namespace std;

// define
#ifndef __ENEMY__
#define __ENEMY__

class Enemy {
    public:

        Enemy();

        void setCoord(int x, int y);

        int getX();

        int getY();

        void setSurface(SDL_Surface *surf);

        SDL_Surface* getSurface();

        int getCoordY();

        int getCoordX();

        bool getActive();

        void setActive(bool b);

        void setActive(bool b, Course c, int x, int y, int s, int type);

        int getType();

        int Loop();




    protected:

        Coord coord;

        SDL_Surface *Surf;

        bool active;

        Course course;

        int speed;
        /*
         * 1 = schnell
         * 100 = langsam
         */

        int speed_Control;

        int Type;


};

#endif
